Sea of Faces
Sea of Faces Tight Rough
First rough
Project Brief
Advanced Design S13 - Little Travis
3. Personal Voice
2. Package Design
Package Critique Scan
Final Package Designs
Point of Purchase Display
Identity/Graphic Standards Board
Package Comp 3
Eidetic Point of Purchase 1
Package Rough/Comp 2
Package Rough 1
Eidetic Package Content/Information
Product Branding and Identity Study
Snapshot has potentially become Eidetic which means photographic memory.
Snapshot Package Template
Snapshot Roughs
Mood Board
Design Brief
Wheat Thins Package Report
Final Package Designs
Point of Purchase Display
Identity/Graphic Standards Board
Package Comp 3
Eidetic Point of Purchase 1
Package Rough/Comp 2
Package Rough 1
Eidetic Package Content/Information
Product Branding and Identity Study
Snapshot has potentially become Eidetic which means photographic memory.
Snapshot Package Template
Snapshot Roughs
Mood Board
Design Brief
Wheat Thins Package Report
1. Pixelated Publication
Pixelated Publication Update
Pixelated Publication Final
Publication Dummy
Yume Nikki & Do You Remember My Lullaby? Spread
Table of Contents
Ib Spread 1
Ib Spread 2
To the Moon Spread 1
To the Moon Spread 2
Updated Cover and Masthead
Ib Spread 1/2
3 Potential Covers
Mastheads:
Sample Spread - Grid layout (5 column...and a half)
Mood Board
Publication Project Brief
Description:
Design a 16 page publication with front and back covers and inside cover pages. It details 16 bit games and why they are just as good as todays Triple-A games. The title at this moment is "Pixelated".
Sender:
16 bit game enthusiasts.
Audience:
Also 16 bit game enthusiasts and gamers who want a different style of game. Ages would mainly be directed towards people in there 20s, but would still be valid for people all the way up to 40 or so for those people who grew up playing 16 bit games.
Message:
Inform the readers about awesome modern 16 bit games that rival or surpass large triple-A games. Two specific companies/creators and their particular games will be the topics.
Specifications:
POTENTIALLY:
8.5 x 11 in. spreads
8.5 x 5.5 in pages
Redesigned Contents Page |
Added drop caps and messed with the colored bars |
Small red bar adjustment on the right |
Moved red bars around and added more white space |
Slight blue bar adjustment on both the edges |
Moved blue bars around to create more white space |
Slight center red bar adjustment to improve eye movement |
Adjusted orange bar and slightly moved text |
Pixelated Publication Final
Publication Dummy
Yume Nikki & Do You Remember My Lullaby? Spread
Table of Contents
Ib Spread 1
To the Moon Spread 1
To the Moon Spread 2
Updated Cover and Masthead
Ib Spread 1/2
3 Potential Covers
Mastheads:
Sample Spread - Grid layout (5 column...and a half)
Mood Board
Publication Project Brief
Description:
Design a 16 page publication with front and back covers and inside cover pages. It details 16 bit games and why they are just as good as todays Triple-A games. The title at this moment is "Pixelated".
Sender:
16 bit game enthusiasts.
Audience:
Also 16 bit game enthusiasts and gamers who want a different style of game. Ages would mainly be directed towards people in there 20s, but would still be valid for people all the way up to 40 or so for those people who grew up playing 16 bit games.
Message:
Inform the readers about awesome modern 16 bit games that rival or surpass large triple-A games. Two specific companies/creators and their particular games will be the topics.
Specifications:
POTENTIALLY:
8.5 x 11 in. spreads
8.5 x 5.5 in pages
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